What's New in Engine 3.2.4
by The SteelSeries Engine Team
New Devices Supported by SteelSeries Engine 3
SteelSeries Engine 3.2.4 is hot off the presses (well, the build server), with new devices, new features, and firmware updates.
SteelSeries Engine 3.2.4 is hot off the presses (well, the build server), with new devices, new features, and firmware updates.
I think we’d all agree that Career Broccoli sucks. What is Career Broccoli you might ask? It’s learning something you have no interest in for the sake of boosting your career. In my case, I knew that I had to teach myself how to do CSS. Being an artist, I wasn’t a big fan of trying to learn how to code. Numbers and math? Gross!
Engine 3.2.2 is primarily a maintenance release. Here’s what’s new:
One of the capabilities we needed in order to achieve our architectural goals was the ability to load code into our Go app at runtime. Go couldn’t do this. The logical solution was to use an embedded scripting language of some sort. Given my love of Lisp and it’s relative simplicity, I decided that what we needed was an embedded Lisp runtime.
One of our devs, Thane Woidan, and his team won a CS:GO LAN tournament over the weekend. Congrats to Thane and his teammates.
Also, this is what happens when he gets to work on Monday morning.
Engine 3.2.1 is primarily a maintenance release. Here’s what’s new:
The Go language was designed to be a systems language usable across multiple platforms. It has a number of built-in language and build features that make it ideal for easy cross-platform development. This post covers how we do and do not use these features, with some examples, and some things we’ve found on the way that still aren’t perfect.
We recently released Engine 3.2, with new features and new devices. Let’s look at what 3.2 includes.
GDC 2014 was my first time ever attending GDC, even though prior to SteelSeries, I had been in the game industry making games for 13 years. I had always wanted to go, but it just never worked out for me.
SteelSeries sent two developers to the conference to explore the expo floor, take in the tech talks, and generally check out the show. Here’s my take-away.