21 Jun 2021

    by The SteelSeries Software Team

    Here’s what we changed:

    • Fixed one major case where GG wouldn’t load for some users. This bug was caused by certain non-standard folder permissions on user PCs. If you were seeing this bug, please try again with 4.0 or higher.
    • The “SteelSeries Capture Service Launcher” process should no longer run if Moments capture is disabled. With this change, there is no Moments related processing that occurs at all when Moments is ‘off’.
    • Shared or Exported clips will keep their native resolution when sharing or exporting, instead of getting upscaled to your capture resolution.
    • Newly exported clips will get a small quality increase.
    • The fix for CS:GO and other screen-captured games choosing the wrong monitor from Beta is now available for everyone
    • Fixed a bug when clicking the a GIF in the Effects menu would add a GIF multiple times
    • Fixed the light bar not working on MSI GE66 and GE76
    • Fixed extra files not being deleted when uninstalling GG

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    24 May 2021

    by The SteelSeries Software Team

    Here’s what we changed:

    • Moments capture is now correctly defaulted to off. Some users erroneously had Moments capture enabled without turning it on themselves, but now capture should only start if it’s been explicitly enabled.
    • Fixed a crash when placing the start of a GIF before the clip trim area

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    18 May 2021

    by The SteelSeries Software Team

    Here’s what we changed:

    • Moments overlay is now smaller. Additionally, the graphic should scale with the clip resolution, so no more giant overlay on smaller resolution clips.
    • Disabling Moments capture is now clearly shown with an icon in GG’s main navigation. As always, if Moments capture is disabled, no games will be captured and game performance will be completely unaffected.
    • Effects: make perfect GIF loops! Dragging the start and end points of a GIF in the timeline will ‘snap’ to the next loop of the GIF. Really handy – we love this change.
    • Effects: clicking the ‘Moments clip’ label in the timeline area will scrub to the beginning of the clip
    • Effects: any empty text effects will be removed from a clip, instead of displaying nothing
    • Effects: hovering over an added effect will highlight the corresponding timeline layer, and vice versa
    • Effects: fixed the editor shortcuts still being active while typing text inside text effects (apologies to the letters J and K)
    • Capturing more Vulkan-based games should be fully supported
    • PCs with multiple video cards, especially laptops, should now get the more powerful video card chosen for capture encoding
    • Fixed an issue where screen-captured clip footage would be all black
    • Fixed a case where a horizontal scrollbar would appear in the gallery at certain sizes
    • Engine: fixed an issue wherein selecting the “Default” binding on the CPI button on the Rival 3, after the CPI button’s binding had already been changed, would incorrectly select Mouse Button 6 as the Default.

    If you’re opted into Beta

    • Experimental fix for CS:GO and other screen-captured games choosing the wrong monitor in multi-monitor setups.

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    04 May 2021

    by The SteelSeries Software Team

    Here’s what we changed:

    • Capture should work for virtually all Vulkan games. If you’re still having issues capturing a Vulkan game after this update, please let us know.
    • Fixed an issue where League of Legends wasn’t saving autoclips or showing events inside saved clips
    • Effects: the duration of newly added GIFs will be a single loop (unless they’re under 1 second long)
    • Moments tour capture step now has a link to the official capture issue article
    • Moments tour can now be skipped from any step
    • Dota 2 and CS:GO device integrations have been re-enabled by default, under Engine -> Apps

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    27 Apr 2021

    by The SteelSeries Software Team

    Here’s what we changed:

    • Fixed an issue where CS:GO and Dota 2 wouldn’t save autoclips after GG was started
    • Moments overlay will be applied to all clips shared via the Share window. Exported clips won’t have the overlay unless it’s turned on from Settings.

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    23 Apr 2021

    by The SteelSeries Software Team

    Here’s what we changed:

    • Added the option for elevated capture inside the gallery capture menu. This option was available in Settings in previous releases, but now you can also control it from here.
    • The shortcut for saving a clip is shown above the gallery.
    • Effects: fixed an issue where the wrong portion of a GIF would be shown while replaying a clip in the editor
    • Effects: pressing spacebar to play/pause clips should now work correctly after opening the context menu for an effect layer
    • Changing video quality should correctly update when changed while a game is open now
    • Fixed an issue where you couldn’t use spacebar to play/pause after clicking the ‘play again’ button

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    16 Apr 2021

    by The SteelSeries Software Team

    Here’s what we changed:

    • New clip effect: GIFs! Search Giphy to add your favorite reaction GIFs to your clips from inside the Effects menu. Hype.
    • Duplicate effects. Really helpful for making text captions.
    • Text effects: text editing is now center-aligned by default.
    • OLED notifications for Moments have been turned off by default. These notifications cause some users with OLED devices to see a CPU usage spike during game launch. We’re looking into it, since we want these back on ASAP. You can still turn them on in Settings -> Notifications.
    • Fixed a bug where turning off all Moments OLED notifications would still disable animated GIFs on device OLEDs while gaming, and the lighting would blink & reset on game launch.
    • Fixed Minecraft Java Edition not getting detected correctly

    GG up to date with Engine 3.20.0

    • Fixed an issue causing high CPU usage on Macs when certain devices were connected
    • Fixed an issue causing user-configured GameSense settings for wireless devices to behave differently when connected in wired versus wireless modes
    • Fixed an issue causing the Engine installer to fail when Mandatory ASLR was enabled in the Windows Security settings
    • Improvement to Aerox 3 Wired firmware update process

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    14 Apr 2021

    by The SteelSeries Engine Team

    A new version of SteelSeries Engine has just been released. Download it here!

    Bug Fixes

    • Fixed an issue causing high CPU usage on Macs when certain devices were connected
    • Fixed an issue causing user-configured GameSense settings for wireless devices to behave differently when connected in wired versus wireless modes
    • Fixed an issue causing the Engine installer to fail when Mandatory ASLR was enabled in the Windows Security settings

    Improvements

    • Improvement to Aerox 3 Wired firmware update process

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    06 Apr 2021

    by The SteelSeries Software Team

    Here’s what we changed:

    • New capture type: Auto. Certain games have trouble allowing ‘game’ capture. With the new Auto type, game capture will be attempted first for best performance, and will default to screen capture if the game rejects game capture. FYI: this will soon become the new default type.
    • Text effects: you can now drag the entire text effect along the timeline – an upgrade from just controlling the start & end points.
    • Text effects: clicking an effect’s timeline label will scrub the Editor to where the effect starts, as well as select it. Feels real good.
    • Text effects: effect layers are added on top of the list instead of the bottom.
    • Moments overlay: fixed the positioning when the clip’s resolution was really small
    • Moments overlay: added some clarifying info about the overlay in the Share dialog
    • Settings navigation scrollbars make more sense now
    • Fixed the incorrect taskbar icon while Moments is capturing
    • Fixed a crash when trying to set a new storage location inside Settings -> Clips
    • ‘Auto’ is now the default capture type. Since the last update, it’s now clear that Auto allows for successful clips in a lot of cases where Game capture would fail. You can still change the capture type for any game in Settings -> Game Detection.

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    18 Mar 2021

    by The SteelSeries Software Team

    Here’s what we changed:

    • Effects: Add text captions to your clips! In the Moments editor, you’ll see the new Effects menu, where you can add text into the footage of your clips. More presets and options on the way! SPOILER ALERT: we’re adding a GIF keyboard next.
    • Experimental feature: Moments overlay. When sharing clips, Moments will now add an overlay image on top of the clip by default. You can configure this in Settings -> Capture and Sound. We’re still testing this – more soon.
    • Less failed captures. We’ve addressed multiple instances of capture failure by properly starting capture at preferable times after common failures
    • If you were getting no ‘game’ audio when capturing certain audio devices, try again, since this has been fixed
    • Slight performance boost for the Moments capture, via improved video & audio frame caching
    • Fixed more cases where clip footage would be choppy after long sessions
    • Fixed a case where clips would have an audio delay when clipping games with higher system resource usage
    • Fixed an issue with sharing/exporting erroring out from certain clip trim points
    • Fixed an issue where Moments capture would get locked up after game capture failed
    • Fixed excessive dropped frames when clipping using Intel GPUs

    We’re looking for input on what Effects you want to see! http://steelseries.com/gg/moments/fx-feedback

    Up-to-date with Engine 3.19.2

    • Highlights: new firmware for PS5 mode on Arctis Pro Wireless, new firmware for Aerox 3, improved System Monitor, and more! Read all Engine updates here

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