16 Nov 2018

    by The SteelSeries Engine Team

    New release! If you have Engine installed, you’ll be notified to update. If not, download it here!

    Bug fixes

    • Arctis models using DTS Headphone:X 2.0 should now correctly have Stereo Widening off by default. If you liked how it sounded before, just change it to one of the presets.
    • Cooldown timers on Mac that are triggered by a modifier key should work properly now

    New firmware

    Rival 600

    • Fixes an issue where complex macro combinations could make the mouse unresponsive

    Apex 150

    • Makes the device’s identifying information more consistent for proper OS and Engine detection

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    23 Oct 2018

    by The SteelSeries Engine Team

    TIDAL Engine App for OLEDs

    Any SteelSeries device with an OLED display can now display track info for any music playing through the TIDAL desktop app!

    We recently partnered with music streaming service TIDAL to show off the Hi-Res audio capabilities of our GameDAC, and we wanted a deeper integration with their service and our devices. Give it a shot and let us know what you think. Don’t have a TIDAL subscription? Try it for free.

    If you have Engine installed, you’ll be notified to update. If not, download it here!

    New firmware

    GameDAC

    • After updating, lighting from any GameSense app should work correctly on a connected Arctis 5

    Bug fixes

    • Upgrades to Headphone:X v2 from v1 should be smoother now
    • Fixed a crash when setting the HP Omen keyboard region to UK

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    02 Oct 2018

    by The SteelSeries Engine Team

    We recently released SteelSeries Engine 3.12.13 with support for the Rival 650 Wireless.

    If you are already running the most recent SteelSeries Engine 3, you will be notified to download or update, based on your update settings. Otherwise, Download it here.

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    13 Sep 2018

    by The SteelSeries Engine Team

    The Engine team has just released version 3.12.11. Download it here!

    GameDAC gets DTS Headphone:X 2.0

    As promised: GameDAC now has Headphone:X 2.0 support. Both Arctis Pro + GameDAC and standalone GameDAC owners will get the new benefits. Give it a shot and let us know what you think.

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    29 Aug 2018

    by The SteelSeries Engine Team

    The Engine team has just released version 3.12.10. Download it here!

    DTS Headphone:X 2.0 upgrade

    Good news, everyone! Any of you with an Arctis 5, Arctis 7, Arctis Pro or Arctis Pro Wireless are getting a surround upgrade with our newest update.

    Arctis Pro + GameDAC & standalone GameDAC users will have all the new options opened up very soon in the next release.

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    20 Aug 2018

    by The SteelSeries Engine Team

    SteelSeries Engine 3.12.9 is now available for download with support for our new PUBG products

    If you are already running the most recent SteelSeries Engine 3, you will be notified to download or update, based on your update settings. Otherwise, Download it here.

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    07 Aug 2018

    by The SteelSeries Engine Team

    The Engine team has just released version 3.12.8. Download it here!

    New firmware:

    Arctis 7

    • New feature: auto-shutoff inactivity time can now be configured
    • New feature: the LED on the transmitter can now be off when headset is off or disconnected (instead of blinking)

    New features

    • GameDAC: you can now toggle & configure the Streaming output mode from inside Engine

    Some fixes and additions:

    • Fixed current configurations not showing properly on the device cards
    • Some game/app icons inside the Library tab have had their display improved/fixed
    • In some cases, League of Legends wasn’t found during Library scans, this has been corrected

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    02 Jul 2018

    by The SteelSeries Engine Team

    The Engine team has just released version 3.12.6. Download it here!

    Some fixes and additions:

    • Made some stabilizations to our firmware update process for all devices
    • Main window should now show current configuration name correctly when alt+tabbing between apps
    • Fixed PrismSync unnecessarily deploying settings for devices that have PrismSync disabled
    • AudioVisualizer should now work properly on single-zone RGB devices like the Rival 100/110
    • Removed Gigantic from Engine Apps :(

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