What's New in Engine 3.4.1
by The SteelSeries Engine Team
We recently released Engine 3.4.1 with support for some new hardware and various improvements. Let’s look at what’s new.
New devices supported
- Apex M800 Dota 2 The International 2015 Edition. If you were one of the lucky gamers to grab a limited The International 2015 edition, you’ll have the M800’s mountain of illumation and key binding customization options at your disposal.
- The updated MSI GE62 & GE72 models with Intel Skylake platform. These high end gaming laptops from MSI have been upgraded with the newest Intel processor architecture, and SSE3 supports full customization of the keyboard lighting and bindings.
- Official Windows 10 Support!
- For GameSense developers: instead of only accepting serialized JSON data, the GameSense API now supports sending actual JSON objects as handlers and event data. Thanks RoyBekkering!
- Fixed a few cases where SSE3 would crash when connecting and disconnecting monitors.
- Corrected issue where sometimes GameSense-set illumination would persist after you exited the game, instead of reverting back to your last-set configuration.
- Using configurations that launch with GameSense-supported games should now correctly launch the game-bound configuration and then display GameSense after that configuration has deployed.
- Additionally, when leaving a CS:GO server, your devices should revert to the lighting on your CS:GO configurations (instead of the device’s default configurations).
- All of the buttons on the Kinzu v3 should now be able to be mapped to any other key via the quickset dialog.