What's New in Engine 3.2.4

27 Jun 2014

by The SteelSeries Engine Team

New Devices Supported by SteelSeries Engine 3

SteelSeries Engine 3.2.4 is hot off the presses (well, the build server), with new devices, new features, and firmware updates.

Download it here


SteelSeries is happy to announce that the Sensei [RAW] line of gaming mice is now supported by SteelSeries Engine 3: Black Glossy, Black Rubberized, Heat Orange, Frost Blue, Call of Duty Black Ops II, Guild Wars 2, Diablo III, and World of Tanks.

With the launch of these products on SteelSeries Engine 3, we have added some new features to the Sensei [RAW] product line to give you more customization and enhance your gaming (with the included firmware update).

  • Eight customizable buttons (as opposed to 7 in SteelSeries Engine 2 - the CPI toggle can now be remapped to any other function)
  • Trigger Illumination Mode (lights up based on key presses)
  • Save single-press key mappings on the mouse
  • Any button can now be mapped to CPI toggle
  • Sensor Firmware Upgrade - tracking performance during lift off and touch down has been enhanced

Shown here is the configuration screen for the Diablo III version of the Sensei [RAW]. Each device has it’s own distinctive visual treatment. For some branded products this can be quite immersive.

And here is a demo of the trigger mode.

New SteelSeries Engine 3 Features

Launch an application with a click of a button with the Launch Application binding type.

Customize the look of your Sensei [RAW] mouse based on your specific edition (Black, Frost Blue, Heat Orange). The game branded mice have their own identity.

Customize the look of your Siberia v2 Illuminated based on your specific edition (Frost Blue, Heat Orange, or Dota 2 Edition)

In our continuing quest to bring our SteelSeries Engine 2 based products to SteelSeries Engine 3, we have added a feature on both platforms to ease the transition from SteelSeries Engine 2 to SteelSeries Engine 3. If you are a multi-product SteelSeries enthusiast (and we thank you for that) and you must still use SteelSeries Engine 2, please upgrade your version of SteelSeries Engine 2 to the latest (2.8.450). This version works in conjunction with SteelSeries Engine 3.2.4+ to move newly supported devices off of SteelSeries Engine 2 to avoid any conflicts.

Bug Fixes

  • Some smaller characters in Chinese (traditional and simplified), Korean and Japanese were hard to read, so legibility has been increased across the board for these languages.
  • In some cases, it was possible to resize a device configuration window to be larger than it’s display would allow. This has been fixed.
  • When switching back to breathe mode from a different mode, Siberia v2 Illuminated and Diablo III Headset breathe speeds will now default back to the device default.

New firmware available!

New firmware is available for the following devices in SteelSeries Engine 3.2.4:

  • Siberia Elite and 9H - firmware version 4.55.5.0
    • Enhances audio playback when configured for multichannel playback and fixes an issue where the audio path may experience distortion.
    • Improves the the mic quality significantly: extended frequency response, improved signal fidelity, enhanced stability and other performance upgrades
  • Sensei [RAW] Line (Black Glossy, Black Rubberized, Heat Orange, Frost Blue, Diablo III, Guild Wars 2, Call of Duty Black Ops II, and World of Tanks) - firmware version 1.17.0.0
    • This firmware update is highly recommended and required to unlock some of the new features associated with the upgrade to SteelSeries Engine 3
      • Sensor tracking performance has been improved during lift off/touch down events
      • Button #8 (CPI toggle button by default) is now remappable to something other than CPI toggle
      • Single actions are now saved onboard to the mouse, this includes single keypresses and features such as CPI toggle
      • Any button can now be mapped to be the CPI toggle
  • Rival - firmware version 1.8
    • Improved support on mouse-enabled BIOS menus and on the OSX bootloader screen.